The Metahuman Project

    Prepare yourselves for something new and amazing! I believe I could be the first person to 3D print a metahuman. My lecturer assigned me this project as a challenge since he said he had never seen anyone complete it before. I began conducting my own investigation, and I was unable to locate anything online concerning printing metahumans. I started by using one of the metahuman presets and exporting it to Unreal Engine. I then had to export the metahuman file as an FBX into Blender. At first, everything appeared strange and incorrect on my end. The body and head were separated, and the bones were not connected to the body. I decided to start with just the head and eventually get rid of all the bones and the entire body. Because this was my first time doing this, I ended up making it into a metahuman head bust. From there, I added a square in blender that attached to the metahuman and removed all the bones in the face.



    It's time to 3D print this metahuman for the first time. I started with a smaller version to ensure that everything worked well, and it was a success once fully printed. One thing I should mention is that I had trouble printing off the hair. The 3D printer wound up producing small specs on my metahuman's head rather than giving him his full set of hair. I still utilized tree supports and had no problems with them, but I couldn't figure out what was going on with my hair. I ended up removing the hair and making my metahuman bald on the larger model I printed off. Instead of using their hair presets in future prints, I plan to construct a solid type of hair in Blender to add to the metahuman. Here are my final headbusts!







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